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Bioshock 2 endings
Bioshock 2 endings








bioshock 2 endings

This is a neat way of making you a part of a dynamic you observed countless times back in the original game. At certain points in BioShock 2 you have to protect a Little Sister as she goes about her rounds, sucking ADAM out of splicer corpses and recycling it. You might not move like a Big Daddy, but you do occasionally act like one. And occasionally, if the light hits you just right, you catch a glimpse of your hulking great shadow, which reminds you that, oh yeah, I’m a Big Daddy, aren’t I? Harvest Boon I do like how you can hear the tap of water on your helmet when you stand under a leak, though.

bioshock 2 endings

The game might not have been much fun if you spent the whole playtime slowly clomping around the expansive city of Rapture, but just a little more weight would’ve helped the illusion. The first-person controls are basically identical to Jack’s in the original game, which detracts a little from the sensation of being a Big Daddy. Even the drill, a trademark weapon of the Big Daddies, feels curiously feeble when you swing it. No real sense of being a towering, heavy figure clad in an iron diving suit.

bioshock 2 endings

There’s very little weight to the controls.










Bioshock 2 endings